We are looking for a skilled Blender Hard Surface Artist to join our ship production team. Our ships are very detailed and fully transform into massive robots. This is an interesting challenge for even the most experienced 3D artist!
WHAT YOU WILL WORK ON: INFINITE FLEET
Infinite Fleet is an ambitious MMO strategy game. It is set in space in the near future, where humanity has expanded and established several colonies across nearby star systems. But a ferocious alien race - the Atrox - has been decimating the human race. As a player, you will be assigned the command of a fleet of next-generation spaceships that will help to turn the tide.
Check out the trailer for Infinite Fleet below.
WHAT YOU WILL DO
Work closely with the creative team to understand the lore of Infinite Fleet
3D model and texture spaceships for use in-game and marketing
Use the latest advanced 3D techniques to make technically efficient game assets
Collaborate with the rest of the art team to continually improve production processes
Respond to feedback and iterate where necessary in a professional and timely manner
Work closely with Director of Art to maintain quality and consistency
Perform other related duties in line with assignments
At least 3 years of experience and 1 shipped title in the gaming industry
Display advanced knowledge of Blender 2.8 or higher using BoxCutter plugin
Display strong polygon modeling and optimization skills
Expert in Substance Painter
Knowledge of Unity asset workflow
Japanese model kit hobbyist
Excellent verbal and written communication skills; you are fluent in English and have the ability to explain and deliver accurate information
You are a team player with good problem-solving skills. You are meticulous and highly detail-oriented